Scorp1o117/dsh-soul-md

Plugin插件 Native原生 ⭐ 6 MIT Prompts & Skills提示词与技能

Soul.md 人设卡 —— DeepSeek Harness | DeepSeek Harness 人设卡插件

Project Overview项目介绍

dsh-soul-md is a DeepSeek Harness plugin for persona cards and long-term memory. Add a card name and content in Settings → 人设卡; the plugin handles the rest. Cards render as a soul:persona prompt section, and five tools (memory_append, memory_read, memory_rewrite, soul_read, soul_update) give the agent a persistent memory file plus the ability to evolve its own persona card across sessions. Resolution order is per-session choice > workspace mapping > default card. Caveat: never write {{ or }} in a card body — they are prompt-variable syntax with no escape.

dsh-soul-md 是 DeepSeek Harness 的人设与长期记忆插件。在「设置 → 人设卡」输入卡片名称与内容即可保存,无需管理文件。卡片渲染为 soul:persona 提示词片段;提供 memory_append、memory_read、memory_rewrite、soul_read、soul_update 五个工具,让代理拥有持久记忆并能自主演化人格卡,会话、工作区、默认卡之间按优先级解析。注意:卡片正文勿写 {{}},属于提示词变量语法,目前无转义方式。

Or use CLI install (for developers)或使用命令行安装(适合开发者)

CLI Install命令行安装

dsh plugin --profile web add github:Scorp1o117/dsh-soul-md

Scorp1o117/dsh-soul-md 加入你的 DSH 配置(web profile)即可启用。

READMEREADME

dsh-soul-md

中文文档

GitHub: Scorp1o117/dsh-soul-md · npm: dsh-soul-md

Enhancement Suite npm

Part of the DeepSeek Harness Enhancement Suite — Vision · Soul/Persona · Long-term Memory · Plugin Marketplace.

Persona + long-term memory for DeepSeek Harnesszero file management:

In Settings → 人设卡, type a card name and its content, hit save. The plugin manages everything else.

What you get

  • Persona cards — the card content is rendered into the system prompt as the soul:persona section. Multiple cards are supported; pick a default, and switch per chat from the conversation header (a "人设" select).
  • Long-term memory — the agent gets five tools:
    • memory_append / memory_read / memory_rewrite — a persistent memory file (Agent.md / memory.md style). The active persona card has its own memory; otherwise the global memory is used.
    • soul_read / soul_update — the AI reads and evolves its own persona card: when it notices a stable trait, preference, or value of its own, it folds it into the card. It "grows" across sessions instead of resetting every time.
    • The memory is also injected as a soul:memory prompt section (capped) so the agent always sees its memories.
  • Resolution per prompt assembly: session choice (chat switcher) > workspace mapping > default card > none. Switching applies from the next turn — no restart.
  • Workspace personas (v0.5.2): Settings → 人设卡 lists every workspace with a card dropdown — sessions of that workspace use the assigned card by default (session-level switching still wins). Workspaces come from dsh's durable workspace registry, so no paths to type.

Install

The plugin is a plain Cordis row. Mount it in a profile patch ($DSH_HOME/profiles/<name>/cordis.patch.yml):

- insert:
    - id: soul-md
      name: 'dsh-soul-md'          # after: pnpm add dsh-soul-md in the profile

Then restart dsh web and open Settings → 人设卡: type a name + content, save.

Where things live (you don't need to care, but for reference)

  • Persona cards: stored in the soul-md settings namespace (settings.yaml), as cards: { name -> markdown } + active + per-session sessions.
  • Memory files: plugin-managed under $DSH_HOME/soul-md/memory/ (global.md + one file per card), created on demand.
  • Upgrading from ≤ v0.4 (file-based)? The plugin auto-imports the old path card (as "默认") and the old memory file on first run.

Config

Field Default Meaning
cards {} Persona cards: name → markdown content (managed from the UI).
active '' Default card name; empty disables the persona by default.
sessions {} Per-session choice (sessionId → card name / none / ''); written by the chat switcher.
workspaces {} Per-workspace choice (workspace path → card name / none / ''); written from the settings page.
workspaceList [] Read-only workspace list (path + title), maintained by the host from dsh's workspace registry.
memory.maxBytes 1048576 memory_append / memory_rewrite refuse to exceed this size.
memory.inject true Render the memory as the soul:memory prompt section.
memory.injectMaxChars 8000 Cap for the injected section (from the file head).
memory.order 0.5 Prompt section order for the injected memory section.
legacy fields path, fallback, order, complete, watch, debounceMs, soulMaxBytes, personas, roster, memory.path… kept so old composition entries and settings still validate; only used for the one-time import.

Notes

  • Never write {{ / }} in a card body — they are prompt-variable syntax; unknown variables fail rendering (no escape syntax yet).
  • Persona/memory sections resolve per assembly, so steady cards stay byte-identical (KV-cache friendly) and edits hot-apply.
  • DSH exposes the registered soul-md settings namespace directly; the plugin does not modify files in the host installation.
  • Suggest putting work-quality rules in the card (e.g. "task quality first") so roleplay never degrades real work.
  • Version 0.5.8 and newer require DSH 0.1.0-rc.7 or newer and are tested against 0.1.0-rc.7, 0.1.0-rc.8, and 0.1.1-rc.1.
  • DSH 0.1.0-rc.6 users must pin dsh-soul-md@0.5.6, the last release carrying the legacy settings-allowlist compatibility patch.

License

MIT

上一个 Prev dsh-resume 下一个 Next dsh-tool-todo-tree