julescules/dsh-galgame-localization-reverse 预览 preview

julescules/dsh-galgame-localization-reverse

DeepSeek Harness 的 Galgame 本地化与逆向工程技能提供器

Project Overview项目介绍

This is a native plugin built exclusively for DeepSeek Harness (DSH), codenamed Galgame Doctor, designed to support visual novel (Galgame) localization and reverse engineering workflows. It can be installed directly within DSH via the command dsh plugin --profile web add github:julescules/dsh-galgame-localization-reverse#v0.8.1, and follows DSH’s official bundle specification with a valid manifest. After installation, you can restart DSH and call the plugin directly via natural language prompts to audit target game folders. The plugin works entirely offline for project audits, requires no external API keys, and does not include any proprietary game assets, decrypted archives, or title-specific keys.

The core audience for this plugin is Galgame localization practitioners and reverse engineering enthusiasts. It helps users retain reviewed translations when the target game receives an update, and catches broken control codes before release to prevent wasted work. Key features include offline engine detection, conflict reporting for translation migrations, script extraction for major engines like KiriKiri, Ren'Py, and NScripter, and strict QA checks for localization assets. It outputs structured audit reports with confidence scores and evidence-backed next steps for the localization project.

The plugin is released under the open-source MIT license, and is independently maintained as an unofficial community project not endorsed by DeepSeek. It has documented limitations: it only supports script adaptation for plain text source files, does not handle archived or compiled scripts, and static QA audits cannot replace in-game testing. Users can run built-in self-tests and check release checksums to verify the package before use. The project also publishes SBOM metadata for each release to enhance supply chain transparency.

这是一款专为DeepSeek Harness(DSH)打造的原生插件,名为Galgame Doctor,面向美少女游戏(Galgame)本地化逆向工程工作流提供工具辅助。它可以对Galgame文件夹进行离线只读审计,识别引擎类型,输出风险报告和下一步本地化实施计划,覆盖脚本提取、翻译迁移、质量检查到补丁制作全流程。用户可通过DSH内置插件命令,直接从GitHub拉取指定版本安装,无需额外配置API密钥。

面向Galgame本地化从业者和逆向爱好者,该插件可在游戏版本更新时保留已审核的翻译内容,提前检测出已损坏的控制码,避免翻译从业者做无用功。用户可将旧版本翻译和新版本脚本导入工具,工具会自动复用已审核内容,标记存在冲突的内容生成人工审核队列,最终输出经过哈希校验、只包含已审核内容的可用文件。

该插件采用MIT许可证开源,不包含任何游戏资产、解密存档、凭据或特定游戏的密钥,完全免费使用。它明确标注了自身限制:仅支持明文源文件的脚本适配,不支持压缩包或编译后的脚本,静态审计不能替换实际游戏内测试。用户可通过自带的示例项目体验功能,也可对发布包进行校验和自我测试。

Pre-install check安装前体检Compatibility · Security兼容性 · 安全性 1 warning1 项注意
  • Only 3 stars - very few users, little community feedback星标只有 3,几乎没人在用,遇到问题缺少社区反馈
DSH walks through these 9 checksDSH 会逐条核对这 9 项

Compatibility兼容性

  • DSH, Node, OS and profile requirementsDSH 版本 / Node 版本 / 操作系统 / profile 是否满足要求
  • External dependencies and runtimes (Electron / Python / Docker, ...)外部依赖与运行时(Electron / Python / Docker 等)是否齐备
  • Conflicts with installed plugins: command names, skill / tool names, ports, duplicate MCP registration与已装插件是否冲突:命令名、skill / tool 重名、端口占用、重复 MCP 注册

Security安全性

  • Repo matches the facts registered here; archived or abandoned?仓库是否与页面登记一致,是否归档或长期停更
  • Safety of preinstall / install / postinstall and install.sh / setup.ps1preinstall / install / postinstall 与 install.sh、setup.ps1 是否安全
  • curl|bash, download-then-execute, obfuscation, unrelated domains → stop immediatelycurl|bash、下载即执行、混淆代码、无关域名 → 立刻停止
  • Typosquatting or unmaintained packages among the new dependencies新增依赖里有没有 typosquatting 或无人维护的包
  • Requested permissions vs. what the feature actually needs申请了哪些权限、是否超出功能所需(filesystem / network / shell / clipboard)
  • Any sudo / admin requirement, plus uninstall and rollback是否要求 sudo / 管理员权限,以及卸载与回滚方式

Anything uncertain must be marked unknown with a note on how to confirm it. This site's signal screen is a static snapshot, not a security audit.拿不准的必须标「未知」并说明要我怎么确认。本站的信号筛查是静态快照,不能替代安全审计。

Or use CLI install (for developers)或使用命令行安装(适合开发者)

CLI Install命令行安装

dsh plugin --profile web add github:julescules/dsh-galgame-localization-reverse#v0.8.1

把 julescules/dsh-galgame-localization-reverse 加入你的 DSH 配置(web profile)即可启用。

READMEREADME

Galgame Doctor for DeepSeek Harness

This release rejects duplicate CSV headers, missing cells, and extra cells with clear errors. The new diagram explains the review workflow.

Keep reviewed translations when a game updates. Catch broken control codes before shipping.

Starting point Result
An unfamiliar game folder Engine candidates with concrete evidence and a next-step plan
Old translations + new scripts Exact reuse, conflict report, and a human review queue
A completed review spreadsheet Hash-checked JSONL with only explicitly reviewed targets applied
A candidate patch Translation, encoding, asset, and rollback checks

New in v0.8.1: bring human review back into the workflow

  1. Run translation-memory migration with --review-csv review.csv.
  2. Open the CSV in Excel/WPS and fill only reviewed_target for rows you approve.
  3. Import against the original current catalog used by migration:
python -B -X utf8 skill/scripts/vn_review.py --current current.jsonl --review-csv review.csv --output reviewed.jsonl --encoding gbk

The importer rejects a changed catalog, duplicate or unknown IDs, broken placeholders, encoding failures, and conflicting existing translations. It writes a new file only after every row validates. Blank reviewed targets remain pending. Default segment_id, source, and target fields are supported.

Run migration again with reviewed.jsonl as current to combine human decisions with historical exact reuse, then run strict QA before script writeback. Source game files are never changed by the review importer.

中文 | English

dshbase listed CI

[!IMPORTANT] Unofficial community plugin. Independently developed and maintained; not reviewed or endorsed by DeepSeek.

Audit first, reuse safely, localize second. Give DeepSeek Harness a visual-novel folder and get an evidence-backed engine candidate, safe translation migration, encoding clues, strict QA, and a reversible next step. The audit is offline and read-only; only report paths outside the audited tree are written.

Showing the opening section of the README — the full document lives in the repository以上为 README 开头摘要,完整文档在仓库内 · View the full README on GitHub →在 GitHub 查看完整 README →

← 上一个 Prev dsh-plugin-conversation-outline 下一个 Next dsh-midi-studio →